Signal Injector
The Signal Injector enables you to take an audio signal of your choice (for example, from the White Noise Generator, Pink Noise Generator, or Sine Generator) and inject it at a component's audio input or output.
- If you inject the signal at a component's output, the signal goes downstream to the input to which the output is connected.
- If you inject the signal at a component's input, the signal goes both downstream through the component's outputs as well as upstream to connected outputs.
Note: When you place the Signal Injector at an input, audio is injected across the entire signal path. All outputs downstream and upstream of the insertion point will receive the injected audio.
The Signal Injector has one audio input, and no standard outputs. Its output is the Injector.
Input Pins
Input
Audio signal pins are represented by a () circle, and traditional wiring is represented by a thin black line. You can use Signal Names on audio signal pins.
By default, the Signal Injector component only has one input pin available.
Output Pins
This component does not have any output pins available.
Signal Injector Properties
This component has no configurable properties.
Graphic Properties
Label
Use the Label property to change the name of the component in the schematic. The Label property defaults to the component name. To learn more about renaming schematic elements, see Organizing Your Design.
Position
The coordinates reference a specific place in the schematic - for example,"100,100" (horizontal, vertical). 0,0 is the upper left corner of the schematic.
Fill
Sets the fill color of the component in the schematic.
Script Access Properties
Code Name
Displays the currently assign name for control access. You can use the auto-assigned name or customize it. Q-SYS will automatically check all Code Names in the design to ensure name is unique.
Script Access
Defines whether the component will be accessible by script and/or externally, or not at all. Choices include All, External, None (default), and Script.
- None (default) - Not accessible by any script, plugin, or by Q-SYS Remote Control Protocol (QRC).
- Script - Can be accessed by scripts, such as Text Controller, Block Controllers, and plugins only.
- External - Can only be accessed by 3rd party controls systems using component commands from the Q-SYS Remote Control Protocol (QRC).
- All - No restrictions, can be accessed by 3rd party control systems via Q-SYS Remote Control Protocol (QRC), or script objects or plugin objects.
Tip: Use Script Programmer Mode to quickly view the Script Access setting directly on the component in the design schematic without the need to disconnect from the Q-SYS Core processor.
Valid
Lights when the Injector is connected to a valid connection point.
Injector
Injects the signal, connected to the Signal Injector Input, at the point where you connect it. The Injector effectively blocks any standard input connected to that point.
In the Signal Injector Control Panel, click the Injector one time, then move it to the connector to which you want to connect it and click that connector. The Injector is attached to that connector. To remove or move it, simply click the Injector and click in a blank area of the Schematic, or in the Signal Injector Control Panel, or a different connector.
Mute
Mutes the output signal of the Injector.
Gain (dB)
Sets the output Gain of the Injector.
Pin Name |
Value |
String |
Position |
Pins Available |
---|---|---|---|---|
Gain |
-100 to 20 |
-100 dB to 20 dB |
0.000 to 1.00 |
Input / Output |
Mute |
0 1 |
unmute mute |
0 1 |
Input / Output |
Valid |
0 1 |
false true |
0 1 |
Output |